Again I’ve put some focus on the List Quick Helper which I think is a valuable extension on its on but also is a good platform for further extensibility. Extensibility not necessarily created by myself.
With this update to the helper I’ve included two major additions to functionality.
Continue reading “More Updates to the List Quick Helper”
Ah! its Friday! And what better way to celebrate this day than with a nice GUI extension?
So here is my latest extension available for you to enjoy…
With 2011, the GUI received a new breadcrumb control which is a very useful way to quickly orient yourself of where you are in the system and making it easy to climb up the specific hierarchy you’re currently drilling through.
Of course, those of us who use Tridion know that we usually jump from one location to another, spanning over different publications and sections within publications. For those cases, if we want to go back to a location we were working on before we need to locate it again in the tree, which can be quite a hassle. Especially in large environments.
So my extension will hopefully make it even simpler to work within the GUI in the manner I just specified.
This extension adds 2 new buttons to the GUI right next to the breadcrumb. The buttons mimic the behavior of the browser keeping track of the places(folders, structure-groups, etc.) a user visits.
Continue reading “Navigation History Tridion GUI Extension”
About a week ago I published my Extensions Manager, a Tridion 2011 extension that allows extensions’ creators define customizations for their users in a few lines of code. The customizations are exposed as fields to the users in a graphical interface that is easy to use and also takes care of the persistence of the values the users enter.
In my previous post I focused on the functional side of the Manager, the different features it has and the visual interaction.
In this post I’d like to focus on the programmatic side – how should an extension creator use it.
Continue reading “Programming with the Extensions Manager”
Since Tridion 2011 has been released with its shiny new GUI framework everyone and their sister have either been creating or thinking about creating extensions. I myself have been heavily involved in creating some.
Traditionally, extensions for the most part are islands of functionality; code is typically hardly ever reused. This is something I’d like to improve. With the advancement of the Tridion framework and by following OO practices, it’s possible to create reusable code, frameworks and more, the sky it the limit really.
A few weeks ago I thought about customizing GUI extensions. As extensions mature it will make sense to allow Tridion users, whether administrators or business, the ability to make changes to extensions’ behavior, to turn functionalities on and off and more, without having to change the underlying code. This led to… *drumroll* … The Extensions Manager.
Continue reading “One Extension to Rule them All”
The new 2011 Tridion GUI framework is a major overhaul to the way extensions have been previously developed. The framework now is far more robust and well designed. Building new and exciting extensions has never been easier. However, configuring your extension may not be the easiest thing in the world to do…
The following tutorial steps show how to configure an extension for the Tridion 2011 GUI from start to finish.
The example configuration and code is based on my extension: The Item XML Display.
Continue reading “Setting up a Tridion 2011 GUI extension in 8 steps”
While I have been planning to publish many more posts already this year, time seems more slippery than expected and I just can’t find it and hold it down for the necessary amount of… well, time.
So nothing fancy with this post, I just wanted to publish the extensions I created before, for the Tridion 2011 CTP(Item Xml Display and List Quick Helper) with the update to make them work on the already released Tridion 2011 (GA).
Continue reading “My Tridion 2011 CTP Extensions Go GA”
With SDL Tridion (R)5.3 and the introduction of Modular/Compound Templates, the way of doing templates as radically changed, no longer we had to use an old and obsolete technology such as VBScript. We could finally use .NET and Visual Studio to write template code as well as introduce “new” technologies such as XSLT with the help of Mediators (see XSLT Mediator).
One of the biggest advantages of this change is the ability to reuse existing code in a structured and clear way. Logic can be placed in dedicated classes, OO concepts can be leveraged for inheritance, encapsulation and more.
This led to the TemplateBase class which I and many others have been using for several years now. Around it I have also grouped additional classes to support reuse of common functionality that can be carried from one implementation project to another. This is known as the Templating Base Project.
If you’re unfamiliar with the Templatebase class and the Templating Base Project I suggest you hurry and get yourself over to SDLTridionWorld.com and download the code now – Template Base Project
Continue reading “Calling all Tridion Developers”